PoorBear Design Overview

We posted an article over on the Dreamsocket site today detailing some of the design work that has gone into PoorBear and showing off the intro video clip for the first level. The article is based on a write-up that Trevor sent us which covers some of his inspiration for the design of the game. It seems that the central gameplay element, riding a scooter on power lines, spawned from his skateboarding days as a kid.