PoorBear is in Beta

We put out the beta version of PoorBear today to let people begin testing it. It has been a long time coming and I have been sidetracked a couple times during development but after another long night last night I think it is at a good point to begin testing. The game is short right now, only three levels, but I mainly want to get some good feedback on the gameplay and controls.

Here is a peak at some of the new art Trevor cooked up and the final (hopefully) ui:

We have around thirty people signed up to help test and I built a quick website with forums and polls and such to enable us to get feedback in a central location. The information we receive will no doubt make the final game much more complete. I am excited to see what people think.

If anyone else out there would like to help test shoot me an email with your device ID and i'll add you and set up an account.